Video games and online gaming have always been at the cutting edge of technology. The last 5-10 years have been a period of rapid technological change and development, especially in the field of the internet and the shift from mechanical to digital. Games have also come a long way in terms of how they look, how they are played, and how they are accessed.
Bigger and better
The most obvious change is that console games are now much more sophisticated and can pack in more action, more realistic gameplay, higher resolution graphics and detailed, extended world-building. This is possible because the new generation consoles are capable of much more efficient data processing. As an example of just how much more there is to a game today, Call Of Duty: Black Ops required 12Gb of memory in 2010. By 2019, Call Of Duty: Modern Warfare required 175Gb.
Move to mobile
Mobile devices, particularly smartphones, have also gained much greater processing power over the last decade. The games available to play on your phone, whether online or via a downloadable app, are now much more impressive than they were a few years ago. Add in the fact that, worldwide, far more people have smartphones than games consoles or even home computers, and you can see why developers now see mobile as the platform of choice for new games.
Casino gaming
The pivot to mobile has significantly benefited casino gaming. It enables online casinos to reach a broader audience that enjoys the convenience of being able to play for real money anywhere and at any time. This Indian casino review gives an idea of some of the best games available right now.
Although online gambling has been around for almost as long as the internet itself, casino sites are now much more realistic and enjoyable. They have also grown hugely in popularity over the past decade, thanks to greater accessibility and more sensible regulation.
Casual gaming
Another trend that we’ve seen arise over the past ten years has been the casual game. These undemanding, easy to play games are often enjoyed via social media and are also enabled by the ubiquity of mobile phones. The release of Candy Crush Saga in 2012 was a watershed moment, and many people who wouldn’t consider themselves gamers nevertheless indulge in these diversions.
Freemium model
The way games are monetised has been seriously disrupted by the arrival of the freemium model, in which games are free to play but make a profit via in-game purchases. These microtransactions range from non-essential in-game items like clothing and weapons to unlocking new levels or experiences. Although the basic game is still free, freemium games make more money than those bought outright for a one-off payment.
Improved internet speeds, the successful deployment of augmented reality in games like Pokémon Go (2016), and the shift from standard resolution to HD and on to 4K has meant online and video gaming has refused to stand still. Tomorrow promises even more changes. There’s still everything to play for.